Appearance
Alcander is approaching forty, short but well-muscled from all the heavy equipment he's constantly lugging around. His clothes are richly-made and a little ostentatious, yet smeared with grease and belted with a massive tool belt all the same, and his accent is the picture of bored, upper-crust snottery.
Profile
Alcander, as he will brag about to anyone who will listen, is the best tinkermage in an entire wealthy and renowned family of tinkermages. He can prove this, you see, because out of all of them, he was the one conscripted into the elite task force known as Avadon, to serve the interests of the tyrannical government for the rest of his life whether he wanted to or not. (He very much did not want to. And he will complain about it to anyone who will listen, as soon as he's done bragging.)
Born in the nation of Dharam, one of five countries on the continent of Lynaeus that compose the Midlands Pact, Alcander was content to use his skill as a magical engineer to help his family rise to prominence in Dharam's cutthroat world of political intrigue. The profession of the tinkermage is a proud Dharamite tradition, combining mechanical aptitude with a little bit of sorcery to create elaborate magic-powered contraptions for use in warfare, but Alcander was always built more for the Machiavellian world of high society, or so he liked to think.
His family never did manage to work their way into the real upper echelons of Dharam's social elite before Alcander was conscripted, but he's determined to do what he can for them from a distance, even now that duty calls him to serve as an intelligence agent in the army of the all-powerful Keeper of Avadon instead. With war constantly looming against the rival nation of the Farlands, and magical corruption encroaching on the Pact's borders, he should be focusing on the job he's been ordered to do.
But he's not going to. Because it sucks, and he hates it, and he wants nothing more than to go home to his family. And he will never, ever, ever shut up about that.
Alcander is approaching forty, short but well-muscled from all the heavy equipment he's constantly lugging around. His clothes are richly-made and a little ostentatious, yet smeared with grease and belted with a massive tool belt all the same, and his accent is the picture of bored, upper-crust snottery.
Profile
Alcander, as he will brag about to anyone who will listen, is the best tinkermage in an entire wealthy and renowned family of tinkermages. He can prove this, you see, because out of all of them, he was the one conscripted into the elite task force known as Avadon, to serve the interests of the tyrannical government for the rest of his life whether he wanted to or not. (He very much did not want to. And he will complain about it to anyone who will listen, as soon as he's done bragging.)
Born in the nation of Dharam, one of five countries on the continent of Lynaeus that compose the Midlands Pact, Alcander was content to use his skill as a magical engineer to help his family rise to prominence in Dharam's cutthroat world of political intrigue. The profession of the tinkermage is a proud Dharamite tradition, combining mechanical aptitude with a little bit of sorcery to create elaborate magic-powered contraptions for use in warfare, but Alcander was always built more for the Machiavellian world of high society, or so he liked to think.
His family never did manage to work their way into the real upper echelons of Dharam's social elite before Alcander was conscripted, but he's determined to do what he can for them from a distance, even now that duty calls him to serve as an intelligence agent in the army of the all-powerful Keeper of Avadon instead. With war constantly looming against the rival nation of the Farlands, and magical corruption encroaching on the Pact's borders, he should be focusing on the job he's been ordered to do.
But he's not going to. Because it sucks, and he hates it, and he wants nothing more than to go home to his family. And he will never, ever, ever shut up about that.